Twelve-year-old Juniper and her friends Anne and Gena call themselves the Fortune Tellers Club. For the past two years they've helped each other using Ouija boards, tarot cards, crystals, and other forms of divination. When Gena misplaces her ret...
Can divination and magic help the girls solve this latest burning mystery?
The second installment of the Fortune Tellers Club series crackles with suspense! Anne Donovan has a crush on Eric, the new boy at school. No one knows much about him exce...
Be a Houdini in your classroom!
Mesmerize your students with science experiments that appear like magic from the content of original stories, folktales and poems.
Fun, as well as educational, these stories include: How Cats Got Their Purr, The ...
Don't believe everything you see . . . When Gena finds a pair of cat-eye sunglasses in a thrift store, she gets more than she bargained for. Within a few days, Gena is convinced that the glasses really can show her the future. Anne and Juniper, th...
Spring break has arrived at last, and Juniper's headed to her grandmother's house in Lost Arrow for a visit. This year she's bringing along her friends Anne and Gena, the two other members of the Fortune Tellers Club. Something strange is going o...
A car accident prevents Anne from going to cheerleader camp and possibly winning the Cheerleader of the Year Award. This odd twist of events provokes the Fortune Tellers Club to explore the cause of the accident.
Using astrology and other fo...
This exuberant, sixth installment of the Fortune Teller's Club Series focuses on Gena, the wise-cracking tomboy of their group. She needs to buy a fancy dress for a ball and dreads the shopping trip, but not because she hates wearing frilly dresses. ...
“A delightful tale” of sugary, sticky mayhem at America’s biggest state fair! (Abilene Reporter-News) At last! It’s time for the annual Texas State Fair, and Jake knows exactly what he wants to do first. He passes up all the other boot...
Juniper had no idea that donating her favorite books-a series about psychic teenagers solving mysteries-to the school library would result in a heated protest that pits her unyielding mother against irate parents determined to ban the so-called "wick...
Creepy, run down, and possibly haunted, "The Boogerman House" becomes the object of Anne's fascination as she researches this historic landmark for a school assignment. Reports of eerie piano music and a ghostly "Gray Lady" have been circulating for ...
Buddy and Buck Bunion not only lack in the brains department, but they are worthless rascals as well. Granny Gert straightens them out by threatening to sic Mad Dog on them if they don't behave. But when the Bunion Brothers both fall for Granny's ...
Writers' League of Texas Teddy Children's Book Award 2007 winner, short works2008 Storytelling World Resource Award winnerAs her Grandpa naps on the sofa, Lizzie minds the family antique store. When the extravagantly rich Mrs. Bradley Larchmont III e...
When Jake accidentally unlatches the gates of all the animal pens, it's only a matter of minutes before chaos and hilarity take over Reliant Stadium. Heifers, chickens, rabbits, and pigs spring from the pages as livestock of every kind run wild ar...
Janine is prepared for a sticky, boring summer on her family's land in the middle of nowhere. Far from town and with only her ailing brother Ricky for company, Janine spends half her time stuck inside with him, wishing that their mother would let the...
Malcolm always thought the librarian at the Franklin County Library was cranky. She constantly shushed him and insisted the library was haunted. Boy was she right! When Malcolm and Dandy have school reports to research, Malcolm's library book keeps d...
It's time again for the Franklin County Fair! Malcolm and Dandy can't wait to ride the rides and eat the fair food, even if they have to watch Malcolm's sister, Cocoa, compete for Fair Queen. But something strange is going on in the Screaming Mansion...
Malcolm and Dandy may only be 10-year-old boys, but they've already experienced something most adults never do--a ghost! Malcolm's Ecto-Handheld-Automatic-Heat-Sensitive-Laser-Enhanced Specter Detector did its job at the McBleaky house. Malcolm is ho...
Ten-year-old Malcolm and his best friend Dandy, armed with a ghost detector ordered from Beyond Belief magazine, make a late-night trip to a haunted house, despite the warnings of Malcolms great-grandmother....
Ten-year-olds Malcolm and Dandy think their ghost-hunting days are over when they start fifth grade with the toughest teacher in their school, but Malcolms photographs for the yearbook reveal that the school is haunted....
An intrepid Gingerbread Man is out to save the day in this deliciously illustrated confection of a children’s book! When an evil macaroon takes a bunch of frightened brownies hostage, only the Gingerbread Man can save them from their sticky situati...
Word of Malcolm and Dandy's work as ghost hunters has spread around the neighborhood! Mr. Gable from the local horse stables has put in a call to get the boys to rid his stables of a headless ghost. The boys consult Washington Irving's The Legend of ...
It's field trip day and Mrs. Goolsby is taking the class to the sugar factory. It seems like a sweet place, until they're all dodging the flying sugar beets! The tortured tour guide finally reveals the factory's secret . . . it's haunted. Can Malcolm...
Up2U Adventures--where the ending is Up2U!
Dylan's creepy hobby is getting gravestone rubbings from the old cemetery. He thinks that one from Dr. Naper, Cedarville's own Dr. Frankenstein, would make a perfect addition to his history project. G...
When their winning bottlecap is stolen by a ghost magician, Malcolm and Dandy pursue him to the abandoned Deja-View theater and try to get their prize back--without getting sawed in half in the process....
Malcolm has always loved Worlds Beyond magazine. He finds the coolest gadgets for order inside! Now the magazine has an ad for Grow a Ghost -- a helper ghost you grow yourself. Malcolm just can’t pass that up. But will Malcolm’s butler ghost l...
When the ghost of a rock star interferes with a music concert that Dandy, Malcolm, and his sister Cocoa are attending, the ghost detectors are on the job--but this time the key to victory may be a video game....
The day has finally arrived! Malcolm and Dandy are going to SciCon--the year's biggest science fiction convention. And the hosts of their favorite show, Ghost Stalkers, will be there. But before long, a nasty ghost interrupts SciCon, leaving the Ghos...
Press start...if you dare!Avid gamers Nate and Jax are chosen to test a cutting-edge virtual reality game. Even better, if they make it through level 5, they win a free console. Sweet! But Infernal Regions is not your typical game. The stakes are far...