IT'S A WONDERFUL AFTERLIFE...
But if you can't take it with you, why go at all? That's the kind of query troubling Death these days as he begins to ponder some of the P's and Q's of the RIP business. But the last thing the Discworld needs is a squeamish Grim Reaper, so Death is officially retired, which leads to the kind of chaos you always get when an important public service is withdrawn. Now Dead Rigbits activist Reg "Inside Every Living Person Is a Dead Person Waiting to Get Out" Shoe is up to his ears--in paperwork and poltergeists. And newly deceased wizard Windle Poons is most distressed to find he's going to play it again, Sam. It's up to Windle and Ankh-Morpork's undead and underemployed to save the world for the living. And when the scythe is on the other foot, Death is finding that life can be an awfully hard habit to break....
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