The ghost of a witch haunts an old house where 12-year-old Sarah Jane has just moved. Her room is so messy, her mother calls her "Pits" and says that one day Sarah Jane will get lost in it and not find her way out.It happens, and the witch whisks Sarah Jane into a fantasy adventure in which young and old are at war over a magical weathervane-a weathervane that can create floods and earthquakes to destroy an enemy.Sarah Jane can't return home until she finds the weathervane. Her quest takes her on adventures in which she encounters strange creatures and many dangers. She has to use her wits and imagination to save herself and her companions, who look a lot like her cat and dog from back home. Does Sarah Jane find the weathervane and end a war? Can she ever return home, and what will the witch have in store for "Pits" Muldoon then?
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