In the desolate reaches of the universe, the desert world of Anubis guards a deadly secret - an ancient alien library that lies buried beneath its scorching sands. The library promises vast knowledge and unimaginable power, but it is heavily guarded by enigmatic forces. Severan, a hardened space mercenary with a cyborg eye and hand, and his diverse crew have been hired by Count Owain ab yr Ynad Goch to extract a particular piece of knowledge from the library's vast collection.Join Severan, Gaijann the assassin, Morah the demonologist, Torina the healer, and Atorkh the tech whizz as they embark on a perilous journey into the library. Their path is fraught with danger and filled with mysteries from forgotten civilizations. They're not the only ones interested in the library's secrets; the cunning Kizzac'h alien hunters are hot on their trail. The Kizzac'h are fearsome adversaries, known for their brutal hunting prowess and notorious for their contempt of humans.As Severan and his team delve deeper into the library, they discover that the greatest threat might not come from the Kizzac'h, but from within their own ranks. Will the team survive their perilous mission, or will they fall prey to the deadly traps of the library and their own conflicting desires?A testament to Tony's love for RPGs and particularly Traveler, his The White Company series, featuring space mercenaries, pays homage to the game's mechanics and spirit. His narratives capture the sense of adventure, exploration, and camaraderie found in such role-playing experiences, adding another layer to his distinctive storytelling.
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