Witches, Werebears, and Imps. Oh my! Waiting for Karma is fine -- for the patient. But for the rest of us, it sure would be nice to give Karma a little nudge every once in a while. Too many dates that turned out to be losers or liars? Have a problem with two faced backstabbers? And don't even start with the so-called customer service centers. There comes a day when enough is really, truthfully, enough already. For Kelly and Esmeralda, two snarky single witches, that day was yesterday. After applying their witchcraft to dish out a little magical payback, they realize they have a penchant for the dark art of revenge. And who's to say a witch can't make a few bucks with a talent like that? Doing the odd job was fun and gratifying. Then along came an unusual client with a pitch for an idea, “Karma Inc.-Reality TV.” The witches set up shop in the sleepy little town of Caldron Falls, Wisconsin. By enabling the good citizens to settle old scores, they hoped to transform the town into a virtual coliseum of televised revenge. It didn't take long before a few inconvenient and unexpected dead bodies began to pile up. To complicate matters, Caldron Falls just happens to have more than its fair share of paranormal creatures, not to mention a Chicago mobster seemingly bent on taking over the town. Can Esmeralda and Kelly solve the rash of unexplained deaths before they get the blame and end up behind bars? What will Marie Laveau and the Witches Union have to say about this? And as any fool knows, Karma carries a roundtrip ticket.
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