"Think I could turn that boy bad?"
My two best friends--my only two friends, really--follow my gaze and laugh.
"Trevor Hoffman?" Beth scoffs. "No way, Jen."
"I bet I could," I say, shrugging.
"Why him?" Beth asks. "Why not any of the other nerds sitting there with him?"
"Because," I say slowly, "he isn't your typical run-of-the-mill geek. Trevor Hoffman is different. He would be a little more difficult to take down--more of a challenge, you know?"
Jen's teenage life of rebelling and sneaking out is growing stale. In an effort to combat her boredom, Jen makes a bet to turn Trevor, a nice geek, into a "bad boy." Unexpectedly, she is pulled into Trevor's world of sci-fi movies, charity work, and even--ugh!--bowling. Jen discovers that hanging out with Trevor isn't so bad after all.
But when Trevor finds out about the wager, all bets are off.
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