he quest for honor and the search for treasure sometimes leads to death and despair. Herein are featured six adventures originally presented in Dungeon Adventures magazine: Caermor by Nigel D. Findley: True evil walks among the villagers of Caermor. You must uncover the danger in time to save the village from destruction. The Moor-Tomb Map by Jon Bailey: A mysterious maps lead you into the perilous Willowmoors and, with any luck, the lost tomb of Dalavan Meir. The Cauldron of Plenty by Willie Walsh: The king wants it. The giant has it. Do you have the gall or the guile to take it? King Oleg's Dilemma by Lee Sheppard: An alliance with the dwarves would solve many of King Oleg's problems, but reaching the dwarves is eaiser said than done. Encounter in the Wildwood by Willie Walsh: A trek through the wood pits heroes against a truly monstrous band of brigands. Masqueraider by Randy Maxwell: Journey to a haunted valley to find the elusive marauder that threatens the town of Tyrluk. Dungeons of Despair is a collection of low-level (levels 2-4) adventures for the Advanced Dungeons & Dragons game. Each adventure stands alone, but any of them can be inserted easily into an ongoing AD&D campaign. They can also be played as follow-up adventures to those presented in Road to Danger, the first anthology of adventures taken from the pages of Dungeon Adventures. Series: Advanced Dungeons & Dragons Paperback: 64 pages Publisher: Wizards of the Coast (February 2, 1999) Product Dimensions: 0.2 x 8.5 x 11.2 inches Shipping Weight: 5.6 ounces
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