Description
Delryan was a wandering gambler when he stumbled upon the white girl called Capricho. Dressed like an Indian, she was forced to fight the toughest women in town for sport. Her manager, Faro, loved to gamble and lost the girl to Delryan in a card game. Before he could find a place for the seemingly mute girl, he joins up with a scout for the Army. The war chief, Jutemayo, wants Capricho, as does Faro. Caught in the firestorm between bushwhackers and bloodthirsty Apaches, Delryan tries to find the mastermind behind the sale of guns to the Indians. It's a near hopeless task, but Delryan bucks the odds. In a game of life and death, he hopes to draw a hand that allows him to survive.