Description
Marching through mud just isn't as much fun as they say.
After years of surviving in Adrilankha by practicing the trade I know best--killing people for a living--suddenly I'm in the last place any self-respecting assassin wants to be: the army. Worse, I'm right in the middle of an apocalyptic battle between two sorcerous armies, and everyone expects me to play a role they won't explain. All I've got between me and the worst kind of death is my wits.