Description
With nightmares of past deeds threatening his sanity, Martin Palmer - hero of "A Warrior's Code" - wants out of the mercenary soldier business. The problem: he was good at it. Very good. The question: will the business let him go? His solution: try any damned thing that does not require pointing guns at people. Then, out of the blue, up pops a man who bears all the hallmarks of a mercenary recruiter. The offer is in mercenary numbers and the job is related to the mercenary business. Apparently, something Palmer stole many years before, without even realising it, had already been stolen...and they want it back!