Description
TI 9 - Epiphany
What doesn't kill you will only make you stronger.
After discovering the mistake that changed his life forever, Ice is painstakingly putting himself and his business back on track and learning to live again. Tariq's own blissful happiness is marred by unexpected tragedy, throwing everyone's lives into a tailspin. Leveling out finally, he starts the journey leading everyone to wholeness once again.
Regrettably the past is never quite as dead as it should be and this time is no exception as new players emerge with an old agenda. When will they learn and understand some forces aren't meant to be reckoned? That it is better to let some sleeping dogs continue to slumber? That even the best laid plans can fail? Perhaps ignorance truly is bliss; in this case however, it can be deadly.
TI10 - Ambition
Stagnant, Stale, Boring. The feelings expressed inside both camps. The time for rest is over. Our factions have decided it's time to procure more territory, setting about to do that very thing. After garnering new alliances, they begin mapping out new cities, states, and municipalities, to call their own; careful to give their opposing faction wide berth.
Tariq is content with the tenuous truce between himself and Ice, simply wanting to live his life and run his empire. Ice however, is still reeling from his loss of Kaitlyn, his thoughts continually on how he lost her; the journey being undertaken a welcomed salve to soothe his pain.
The inhabitants of the proposed new territories don't always go peacefully however, bringing about the need for bloodshed. Never ones to shy away from a fight, both Ice and Tariq continue the quest ,the futile resistance falling by the wayside, victory declared, territory claimed.
There are the select few however, enemies without name or face, who slip in as thieves in the night and upset the natural progressive order, pulling both Ice and Tariq down a new path; into detours undesired, loose ends unneeded, and results catastrophically unexpected.
TI11- Homecoming
Business handled, conquests made, supply and suppliers on track, it's time to return home for our road weary soldiers. Home, the place of tranquility, peace, joy and happiness. The place where one can retreat from the pressures and demands of the outside world.
For the Bailey Brothers, Tariq and Raider, as well as their associates, home isn't the oasis it once was. There are loose ends to be controlled, choices made that must now be implanted, secrets too long held. All their lives, hearts, and psyches are touched, forever altered; the indelible imprints seared into their very essence.
Will our crews make the right choices, both individually and corporately? Will they be able to live with the choices they make? What about the choices they have no say in, and are forced to endure? Who lives to fight a new day? Take the ride with us and see for yourself, Thin Ice 11 â€" Homecoming.
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TI12- Siren Song
The Siren's Song: an enticing appeal of something alluring but potentially dangerous. This would seem to be the theme of life for our soldiers and their loved ones on a daily basis. Even in the midst of happiness, reunions, past and present loves, the specter of things hidden raises its ugly head on a continual basis.
The past is never truly far away, the future always uncertain; the only thing one can genuinely believe in, is right now. What does right now hold for our soldiers? Will they finally outrun the darkness, the doubts, the fears, that remain ever present? Will there be peace, wonderful new beginnings, and love abounding? Join us on this, the final voyage of the Thin Ice serial, and appease your curiosity.
**Author's Note: Thin Ice is a presented in numbered episodes as a written serial/soap opera. It is drama series dealing with daily events in the lives of the same group of characters over a set period of years.