Description
Lex may have made peace between the Fae and the vampires but her old nightmares aren't easily forgotten when she has to travel to a new land with a vampire in tow. Armond is abducted by a witch leaving Lex vulnerable and she must learn to trust the vampire or she will self-destruct before she has the chance to save him. This new foe gathers a following, increasing the rift between the factions of people in this new land and Lex must help them before it's too late. Epic journeys really aren't as fun as they seem.