Description
Chapters devoted to each of the five auspices: in-character artifacts, Gifts, rites, lodges and new Auspice Aspects. A Storytelling chapter dedicated to discussing how best to use auspice in your game from both a practical and theoretical perspective, as well as discussion on creating new auspices and new Gifts. A series of Storytelling Adventure System scenes meant to serve as “auspice challenges” " these scenes are bound to different auspices and can be dropped into your games to highlight the importance of one's moon.