Description
Chamber Three of the Epic Sci Fi Western... At the end of Guns of Seneca 6, Jem Clayton had hung up his outlaw ways and was ready to settle into a new life in his old hometown. He'd even hired on as the Sheriff, taking up his father's old office at the town's entrance, right near the security fence designed to keep out intruders. It isn't so easy for people to give up their old lives though, and sometimes, their old lives come looking for them. Filled with all of the action and adventure of the previous installments, Magnificent Guns picks up the pace and broadens readers understanding of the Old West on a distant planet. While Jem is hunting a new bandit calling himself Gentlemen Jim, the Beothuk natives are scrambling to defend themselves from a new threat. One that comes from within. The Colt Defeaters are about to start firing, so get your guns ready and saddle up. It's time to ride.