Command Combat
  • Published:
    Sep-2011
  • Formats:
    Print
  • Main Genre:
    General Fiction
  • Pages:
    44
  • Purchase:
  • Share:
Ride to battle as General McDowell leading the new Union army south toward Richmond, or take on the roles of the two Confederate commanders, Johnston and Beauregard, as they combine their forces to hurl back the invaders at Bull Run creek, or try your luck out west commanding forces near Wilson's Creek in Missouri, in the first battle pack expansion to Command Combat: Civil War. Within these pages, you will find rules for playing the battles of Blackburn's Ford, Bull Run/Manassas, and Wilson's Creek, all utilizing the Command Combat: Civil War rules, which gives the player the feeling of actual command during the age of muskets. Instead of maneuvering each unit however the player wants, he or she sends out color coded commands, each one giving the various units advantages and restrictions based on the order. Command combat: Civil War also provides specialized rules for specific generals in the war, each one reflecting the general's individual style of leadership. This is a miniatures game, meaning players build their own armies and terrain, but cut-outs are provided for those who wish to get started right away.
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EDITIONS
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    • First Edition
    • Sep-2011
    • Createspace
    • Trade Paperback
    • ISBN: 1466372222
    • ISBN13: 9781466372221



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